26 lines
502 B
C#
26 lines
502 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class MainMenu : MonoBehaviour
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{
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[SerializeField] private Animator _animator;
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public void PlayGame()
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{
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_animator.enabled = true;
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}
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public void ExitGame()
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{
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Debug.Log("The end");
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Application.Quit();
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}
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public void BackGame()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex - 1);
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}
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} |