MOBILE-3833 behat: Fix pressElement helper
Behat runtime helpers cannot use async/await because asynchronous errors won't be returned to the php runtimemain
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5b66ef7f69
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7359114bf6
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@ -511,55 +511,73 @@
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};
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/**
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* Press an element.
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* Make sure that an element is visible and wait to trigger the callback.
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*
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* @param {HTMLElement} element Element to press.
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* @param {HTMLElement} element Element.
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* @param {Function} callback Callback called when the element is visible, passing bounding box parameter.
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*/
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const pressElement = async function(element) {
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// Scroll the item into view.
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const ensureElementVisible = function(element, callback) {
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const initialRect = element.getBoundingClientRect();
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element.scrollIntoView(false);
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await new Promise(resolve => requestAnimationFrame(resolve));
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requestAnimationFrame(function () {
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const rect = element.getBoundingClientRect();
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const rect = element.getBoundingClientRect();
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if (initialRect.y !== rect.y) {
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setTimeout(function () {
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callback(rect);
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}, 300);
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addPendingDelay();
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if (initialRect.y !== rect.y) {
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await new Promise(resolve => setTimeout(resolve, 300));
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}
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return;
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}
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// Simulate a mouse click on the button.
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const eventOptions = {
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clientX: rect.left + rect.width / 2,
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clientY: rect.top + rect.height / 2,
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bubbles: true,
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view: window,
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cancelable: true,
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};
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callback(rect);
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});
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// Events don't bubble up across Shadow DOM boundaries, and some buttons
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// may not work without doing this.
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const parentElement = getParentElement(element);
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if (parentElement && parentElement.matches('ion-button, ion-back-button')) {
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element = parentElement;
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}
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// There are some buttons in the app that don't respond to click events, for example
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// buttons using the core-supress-events directive. That's why we need to send both
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// click and mouse events.
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element.dispatchEvent(new MouseEvent('mousedown', eventOptions));
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setTimeout(() => {
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element.dispatchEvent(new MouseEvent('mouseup', eventOptions));
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element.click();
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}, 300);
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// Mark busy until the button click finishes processing.
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addPendingDelay();
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};
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/**
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* Press an element.
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*
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* @param {HTMLElement} element Element to press.
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*/
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const pressElement = function(element) {
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ensureElementVisible(element, function(rect) {
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// Simulate a mouse click on the button.
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const eventOptions = {
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clientX: rect.left + rect.width / 2,
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clientY: rect.top + rect.height / 2,
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bubbles: true,
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view: window,
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cancelable: true,
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};
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// Events don't bubble up across Shadow DOM boundaries, and some buttons
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// may not work without doing this.
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const parentElement = getParentElement(element);
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if (parentElement && parentElement.matches('ion-button, ion-back-button')) {
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element = parentElement;
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}
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// There are some buttons in the app that don't respond to click events, for example
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// buttons using the core-supress-events directive. That's why we need to send both
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// click and mouse events.
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element.dispatchEvent(new MouseEvent('mousedown', eventOptions));
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setTimeout(() => {
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element.dispatchEvent(new MouseEvent('mouseup', eventOptions));
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element.click();
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}, 300);
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// Mark busy until the button click finishes processing.
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addPendingDelay();
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});
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};
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/**
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* Function to find and click an app standard button.
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*
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