117 lines
3.8 KiB
TypeScript
117 lines
3.8 KiB
TypeScript
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// (C) Copyright 2015 Martin Dougiamas
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import { Component, Input, OnChanges, OnDestroy, Output, EventEmitter, SimpleChange, ChangeDetectorRef } from '@angular/core';
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/**
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* This component shows a chronometer in format HH:MM:SS.
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*
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* If no startTime is provided, it will start at 00:00:00.
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* If an endTime is provided, the chrono will stop and emit an event in the onEnd output when that number of milliseconds is
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* reached. E.g. if startTime=60000 and endTime=120000, the chrono will start at 00:01:00 and end when it reaches 00:02:00.
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*
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* This component has 2 boolean inputs to control the timer: running (to start and stop it) and reset.
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*
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* Example usage:
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* <core-chrono [running]="running" [reset]="reset" [endTime]="maxTime" (onEnd)="stopCapturing()"></core-chrono>
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*/
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@Component({
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selector: 'core-chrono',
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template: '<span>{{ time / 1000 | coreSecondsToHMS }}</span>'
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})
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export class CoreChronoComponent implements OnChanges, OnDestroy {
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@Input() running: boolean; // Set it to true to start the chrono. Set it to false to stop it.
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@Input() startTime?: number = 0; // Number of milliseconds to put in the chrono before starting.
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@Input() endTime?: number; // Number of milliseconds to stop the chrono.
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@Input() reset?: boolean; // Set it to true to reset the chrono.
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@Output() onEnd?: EventEmitter<void>; // Will emit an event when the endTime is reached.
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time: number = 0;
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protected interval;
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constructor(private cdr: ChangeDetectorRef) {
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this.onEnd = new EventEmitter();
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}
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/**
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* Component being initialized.
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*/
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ngOnInit() {
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this.time = this.startTime || 0;
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}
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/**
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* Component being initialized.
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*/
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ngOnChanges(changes: {[name: string]: SimpleChange}) {
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if (changes && changes.running) {
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if (changes.running.currentValue) {
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this.start();
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} else {
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this.stop();
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}
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}
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if (changes && changes.reset && changes.reset.currentValue) {
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this.resetChrono();
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}
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}
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/**
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* Reset the chrono, stopping it and setting it to startTime.
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*/
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protected resetChrono() : void {
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this.stop();
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this.time = this.startTime || 0;
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}
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/**
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* Start the chrono if it isn't running.
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*/
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protected start() : void {
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if (this.interval) {
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// Already setup.
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return;
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}
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let lastExecTime = Date.now();
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this.interval = setInterval(() => {
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// Increase the chrono.
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this.time += Date.now() - lastExecTime;
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lastExecTime = Date.now();
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if (typeof this.endTime != 'undefined' && this.time > this.endTime) {
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// End time reached, stop the timer and call the end function.
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this.stop();
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this.onEnd.emit();
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}
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// Force change detection. Angular doesn't detect these async operations.
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this.cdr.detectChanges();
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}, 200);
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}
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/**
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* Stop the chrono, leaving the same time it has.
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*/
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protected stop() : void {
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clearInterval(this.interval);
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delete this.interval;
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}
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ngOnDestroy() {
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this.stop();
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}
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}
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