forked from EVOgeek/Vmeda.Online
185 lines
6.0 KiB
TypeScript
185 lines
6.0 KiB
TypeScript
// (C) Copyright 2015 Martin Dougiamas
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import { Injectable } from '@angular/core';
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import { Observable } from 'rxjs/Observable';
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import { Channel, EventResponse, Push, PushEvent, PushObject, PushOptions } from '@ionic-native/push';
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import { CoreAppProvider } from '@providers/app';
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/**
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* Emulates the Cordova Push plugin in desktop apps and in browser.
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*/
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@Injectable()
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export class PushMock implements Push {
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constructor(private appProvider: CoreAppProvider) {
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}
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/**
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* Init push notifications
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*
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* @param {PushOptions} options
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* @return {PushObject}
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*/
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init(options: PushOptions): PushObject {
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return new PushObjectMock(this.appProvider);
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}
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/**
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* Check whether the push notification permission has been granted.
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*
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* @return {Promise<{isEnabled: boolean}>} Returns a Promise that resolves with an object with one property: isEnabled, a
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* boolean that indicates if permission has been granted.
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*/
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hasPermission(): Promise<{isEnabled: boolean}> {
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return Promise.reject('hasPermission is only supported in mobile devices');
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}
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/**
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* Create a new notification channel for Android O and above.
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*
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* @param {Channel} channel
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*/
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createChannel(channel?: Channel): Promise<any> {
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return Promise.reject('createChannel is only supported in mobile devices');
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}
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/**
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* Delete a notification channel for Android O and above.
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*
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* @param {string} id
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*/
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deleteChannel(id?: string): Promise<any> {
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return Promise.reject('deleteChannel is only supported in mobile devices');
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}
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/**
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* Returns a list of currently configured channels.
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*
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* @return {Promise<Channel[]>}
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*/
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listChannels(): Promise<Channel[]> {
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return Promise.reject('listChannels is only supported in mobile devices');
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}
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}
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/**
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* Emulates the PushObject class in desktop apps and in browser.
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*/
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export class PushObjectMock extends PushObject {
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constructor(private appProvider: CoreAppProvider) {
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super({});
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}
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/**
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* Adds an event listener
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* @param event {string}
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* @return {Observable<EventResponse>}
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*/
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on(event: PushEvent): Observable<EventResponse> {
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return Observable.empty();
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}
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/**
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* The unregister method is used when the application no longer wants to receive push notifications.
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* Beware that this cleans up all event handlers previously registered,
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* so you will need to re-register them if you want them to function again without an application reload.
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*/
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unregister(): Promise<any> {
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return Promise.reject('unregister is only supported in mobile devices');
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}
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/**
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* Set the badge count visible when the app is not running
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*
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* The count is an integer indicating what number should show up in the badge.
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* Passing 0 will clear the badge.
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* Each notification event contains a data.count value which can be used to set the badge to correct number.
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*
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* @param count
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*/
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setApplicationIconBadgeNumber(count?: number): Promise<any> {
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if (!this.appProvider.isDesktop()) {
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return Promise.reject('setApplicationIconBadgeNumber is not supported in browser');
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}
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try {
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const app = require('electron').remote.app;
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if (app.setBadgeCount(count)) {
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return Promise.resolve();
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} else {
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return Promise.reject(null);
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}
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} catch (ex) {
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return Promise.reject(ex);
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}
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}
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/**
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* Get the current badge count visible when the app is not running
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* successHandler gets called with an integer which is the current badge count
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*/
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getApplicationIconBadgeNumber(): Promise<number> {
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if (!this.appProvider.isDesktop()) {
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return Promise.reject('getApplicationIconBadgeNumber is not supported in browser');
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}
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try {
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const app = require('electron').remote.app;
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return Promise.resolve(app.getBadgeCount());
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} catch (ex) {
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return Promise.reject(ex);
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}
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}
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/**
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* iOS only
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* Tells the OS that you are done processing a background push notification.
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* successHandler gets called when background push processing is successfully completed.
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* @param [id]
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*/
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finish(id?: string): Promise<any> {
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return Promise.reject('finish is only supported in mobile devices');
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}
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/**
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* Tells the OS to clear all notifications from the Notification Center
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*/
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clearAllNotifications(): Promise<any> {
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return Promise.reject('clearAllNotifications is only supported in mobile devices');
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}
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/**
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* The subscribe method is used when the application wants to subscribe a new topic to receive push notifications.
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* @param topic {string} Topic to subscribe to.
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* @return {Promise<any>}
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*/
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subscribe(topic: string): Promise<any> {
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return Promise.reject('subscribe is only supported in mobile devices');
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}
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/**
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* The unsubscribe method is used when the application no longer wants to receive push notifications from a specific topic but
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* continue to receive other push messages.
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*
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* @param topic {string} Topic to unsubscribe from.
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* @return {Promise<any>}
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*/
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unsubscribe(topic: string): Promise<any> {
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return Promise.reject('unsubscribe is only supported in mobile devices');
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}
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}
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